| br.player.anima | 
		These functions help in retrieving information about anima powers gained in Torghast *Shadowlands*. | 
	
	
		| br.player.buff | 
		These functions help in retrieving information about buffs. | 
	
	
		| br.player.cd | 
		These functions help in retrieving information about spell and item cooldowns. | 
	
	
		| br.player.cast | 
		These functions help in casting spells and retrieving information about casts. | 
	
	
		| br.player.charges | 
		These functions help in retrieving information about spell and item charges. | 
	
	
		| br.player.conduit | 
		This table provides information about conduit powers *Shadowlands*. | 
	
	
		| br.player.covenant | 
		This table provides information about covenants *Shadowlands*. | 
	
	
		| br.player.debuff | 
		These functions help in retrieving information about debuffs. | 
	
	
		| br.player.enemies | 
		These functions return a table of enemies for the provided parameters. | 
	
	
		| br.player.equiped | 
		These functions help in retrieving information about equiped items. | 
	
	
		| br.player.essence | 
		This table provides information about essences *Shadowlands*. | 
	
	
		| br.player.has | 
		These functions help in retrieving information if you have an item or not. | 
	
	
		| br.player.module | 
		These functions helpful functions for commonly used features in all profiles. | 
	
	
		| br.player.pets | 
		Pet handling functions for BadRotations. | 
	
	
		| br.player.power | 
		These functions help in retrieving information about player power. | 
	
	
		| br.player.spell | 
		These functions help in retrieving information about spells. | 
	
	
		| br.player.talent | 
		Talent handling functions for BadRotations. | 
	
	
		| br.player.ui | 
		These functions help in retrieving information about or manipulating UI elements. | 
	
	
		| Unit | 
		Unit API for BadRotations | 
	
	
		| br.player.units | 
		This function helps in retrieving the "best" unit for the specified range and AOE/Facing. | 
	
	
		| br.player.use | 
		These functions help in retrieving information if you can use an item or not. |